Monday, November 20, 2006

Why PS3 Will Win in the End.

Once people get used to the idea that with the PS3, they're not only getting a game system, but a full, working, fast PC...there really is no choice. Sony has promised that it will run any linux distribution that supports the PPC architecture right out of the box. Heck, it was just released on Friday and these videos are popping up all over YouTube and similar sites:



I've been reading articles for the last few days on how the New York Times reviewers don't like it because it just plays good games, and therefore why should consumers pay more for it than an XBox 360? Developers are complaining because they don't like to have to optimize their code around the new (ha! right...) paradigm of parallel systems. What they're neglecting to notice is that all systems are going that way...they'd better just buck-up their skills and get used to it. Dual core, quad core, and the like are coming fast and furious onto the market and until compilers can auto-optimize to handle those architectures in the best way, coders are simply going to have to get better at developing code for parallel execution. And heck, to be honest, coders should always be concerned about the efficiency of their algorithms...to be otherwise is to be the Walmart of coders.

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